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- Magic launcher 1.0.0 how to#
- Magic launcher 1.0.0 .exe#
- Magic launcher 1.0.0 install#
- Magic launcher 1.0.0 mod#
- Magic launcher 1.0.0 mods#
the JAX-RS wrapper to access the service via REST) and you need to implement the service access on the consumer side by using a corresponding framework to execute the REST calls. But it means that you need to implement the access layer on the provider side (e.g. For inhomogeneous environments the usage of those specifications is a good match. This satisfies the aspect of a communication between services via lightweight mechanisms. The services in those small independent deployments can then be accessed in different ways, like using the HTTP Whiteboard or JAX-RS Whiteboard. Those modules can then be integrated into small runtimes and deployed in different environments (despite the needed JVM or a database if needed). Via the service registry and the service dynamics you can build up very small modules. While new frameworks and tools came up over the years, the OSGi specification(s) covers these topics for a long time.
Magic launcher 1.0.0 how to#
At the EclipseCon Europe 2018 I gave a talk on how to use different OSGi specifications for connecting services remotely titled How to connect your OSGi application. In that talk we focused on OSGi Remote Services, but we again failed with the demo at the end because of networking issues. The next year at the EclipseCon Europe 2017 we joined forces again and gave a talk with the name Microservices with OSGi. It actually did not really happen because of the lack of time and networking issues. The final exercise should have been the demonstration of OSGi Remote Services.
Magic launcher 1.0.0 mods#
If unchecked, MagicLauncher will ignore these mods and they will not be loaded.At the EclipseCon Europe 2016 I held a tutorial together with Peter Kirschner named Building Nano Services with OSGi Declarative Services. This will tell MagicLauncher to load these mods. You should now see Rei's Minimap listed under "External Mods" on the Setup screen. Click it and it will open up windows exporer to the appdata/roaming/.minecraft/mods folder. You will see an "External Mods" section at the bottom. So with MagicLauncher running, go to "Setup" like normally. Instead, Rei's Minimap goes into a "mods" folder that was created when we started up Minecraft with Forge installed.
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Most Modloader (and FML) mods don't go directly into the minecraft.jar like other mods (such as Forge and Optifine that we installed earlier do). Rei's minimap installs a bit differently. You can change the load order by slecting the modm then clicking "Up" and "Down" as needed.
Magic launcher 1.0.0 mod#
Always run Forge before any other mod and always run Optifine after any other mod. You should now have Forge and Optifine showing in the Mods list.
Magic launcher 1.0.0 install#
You install Optifine the same way you installed Forge. We're going to install the rest of the mods. Go ahead and shutdown Minecraft and start MagicLauncher back up. This can easily be done by clicking on "Options" and unchecking "News".Īlso, running Minecraft at this time will create a coremods and mods folders that we'll need later to install other mods. Personally, I tend to turn these off as they sometimes cause MagicLauncher to start slow (due to the sites themselves being slow or whatnot). Start up MagicLauncher and you will find it has the same general look as the Minecraft Launcher with a lot of nice features.
Magic launcher 1.0.0 .exe#
exe file that, from now on, you will use to lauch Minecraft, so place it wherever you find it convenient! The first thing you need to do is download MagicLauncher. NEI 1.4.1.2 (Not Enough Items) and CCC 0.6.6 (CodeChickenCore - Needed for NEI). OptiFine HD A7 Ultra for Minecraft 1.4.2 - ģ. With this guide I will be installing the following mods with a fresh Minecraft install.ġ. The following guide will help you to setup Minecraft using MagicLauncher. Using MagicLauncher with your Minecraft mods!
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